We will see what is a dropdown and how to use it.
Dropdown
Definition: It similar to a combo-box at the exception that it is possible to displaying image with text. The content of a dropdown can be defined while creating the UI or dynamically in a routine.
For example, consider a drop-down control, as follows
How to create it?
This is specified using the following code:
Events
It is possible to apply the following events to a dropdown
- Visible: The condition requires to show the control
- Enable: The condition requires to enable the control
- Action: Define which action to take based on the current selected value
- SelectedItemIndex: Get the index of the selected item. (Can get the index in the Action event)
Example
- Based on the position of the item clicked by the user, a message box will be displayed with a specific string
Dynamic Items
When the content of the dropdown is defined dynamically, the following events need to be filled (at minimum the first 3)::
- ItemCount: Get the number of item of the combo-box
- ItemID: Get the ID of the item
- ItemLabel: Get the label of the item
- ItemImage: Get the image of the item (facultative)
- ItemScreentip: Get the screentip of the item (facultative)
- ItemSupertip: Get the enhanced screentip of the item (facultative)
Example
- Considering an object content having a list of items (id, label, image, supertip). It is possible to load dynamically the dropdown with that object.
- Firstly the definition of the dropdown need to be modified in the method CreateFluentRibbon as follow :
- Then in the method CreateRibbonCommand, we can define how the dropdown get populated.